How to Fix The Server Can't Keep Up Error

How to Fix The Server Can't Keep Up Error


How to Fix The Server Can't Keep Up Error

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About This Video

Many people like to set up various complex systems on their Minecraft server, from automated farms and machines to modded items and blocks. However, each of these activities running can take up some of the allocated memory on the server and may have a negative impact on server performance. As an extreme example, a large world with numerous redstone machines can overload a server, and cause crashes or intolerable lag. Understanding how these overloads can happen is one of the best ways to start optimizing your server. As server hosts, we obviously want you to have the best experience possible. In this guide, we’ll show you how to resolve the ‘Server Can’t Keep Up’ error in Minecraft.


TIMESTAMPS

0:00 Start
1:13 What It Means
1:49 What May Cause It
3:26 Conclusion


Content

0.633 -> What's going on gamers?
1.968 -> If you are starting to see lag or server crashes
5.004 -> in your Minecraft server, today we are going to go
8.007 -> over what that means and how to fix it.
19.786 -> Before we get started,
21.254 -> don't forget to like, subscribe, and click that notification bell
24.89 -> to stay up to date on all future videos.
28.36 -> Whether you on your own server or you play on somebody
31.73 -> else's, server owners
33.299 -> want you to have tons of fun on your Minecraft server.
36.369 -> And to do that,
37.604 -> a lot of them add mods or plugins to their server.
40.84 -> Hosting a Minecraft server requires allocated
43.409 -> memory, which is used for all in-game activities.
46.546 -> Sadly, having too many activities can actually
49.214 -> decrease the service performance for all of its players.
52.451 -> Having too many mods installed will start
54.453 -> to overload the server, causing crashes and lagging.
58.992 -> All server owners want a smooth, enjoyable experience,
62.428 -> so learning what causes a server
64.096 -> to overload will help prevent and resolve any tick lag.
68.133 -> Let's go through some of the causes
69.802 -> so that you can take control
71.203 -> to protect your server from crashes.
76.709 -> All Minecraft servers, whether modded or vanilla,
79.579 -> use "ticks per second" or TPS
82.614 -> for operations like movement, breaking and placing blocks,
86.653 -> generating chunks and everything else.
89.722 -> The "can't keep up" console message indicates tick
92.492 -> lag, which is caused by in-game activities.
95.494 -> If you see that message,
96.896 -> the server will most likely not meet the perfect TPS value.
100.7 -> The lower value,
102.101 -> the more lag you experience and the higher the value, the le
106.105 -> If you get this message,
107.407 -> this is what it might look like in the console.
113.246 -> The ticks are not determined by the server's allocated memory
116.582 -> or the size of the world, but rather the activities in-game.
120.453 -> Some of these activities are noticeable,
122.321 -> but other times they can be difficult to detect.
125.591 -> There are many ways a server can become laggy and overloaded,
128.961 -> so it's ideal to understand
130.563 -> what might be causing them before trying to fix them.
135.334 -> Sometimes many Minecraft players seek to create many mod farms
139.071 -> and other types of grinders.
140.973 -> However, making too many farms can actually result in server
144.109 -> lag, especially in the same region or chunk.
147.246 -> Other entities might be item frames,
149.415 -> armor stands, and mine carts.
152.084 -> In other words, having too many mobs
154.387 -> and entities in the server may cause the world to overload.
158.791 -> Experienced players in Minecraft
160.526 -> might use an automatic machine,
162.662 -> but having too many of them in the world,
164.63 -> especially in the same region or chunk,
166.698 -> will impact the server's performance.
169.134 -> Removing or limiting their use would be optimal
171.704 -> for performance.
173.272 -> Remember, the tick
174.473 -> rate on the server controls the world operations,
176.942 -> and having too many activities at once
179.245 -> might be causing a reduction in the TPS.
184.35 -> If you've looked and you have minimal mob
186.452 -> farms, entities and machines, but you're still experiencing
189.789 -> lag, then the server settings are most likely the cause.
193.259 -> There are a ton of options
194.56 -> for bukkit based and modded servers,
196.629 -> so it can be difficult to know which ones help
198.731 -> with performance.
200.132 -> Typically, the settings relating to entities,
202.301 -> chunks, and redstone are the ones to check first.
208.641 -> Now that you know how servers overload
210.843 -> and what that means, managing
212.612 -> your server will be easier to understand.
215.248 -> Of course you want to make sure that players have a safe
218.251 -> and reliable connection to the server
220.152 -> without interruption caused by tick lag.
222.921 -> Limiting farms, machines, and other entities combined
226.392 -> with tweaking
227.66 -> the settings will improve your server's performance.
230.229 -> That's all for this one gamers.
231.864 -> As always, I hope you have lots of fun.
235.735 -> Thanks for watching.
236.936 -> If you want to see more great content like this,
239.538 -> then subscribe or click these videos until next time,
243.409 -> Gamers.

Source: https://www.youtube.com/watch?v=TlpyUVMO4uw