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Many people like to set up various complex systems on their Minecraft server, from automated farms and machines to modded items and blocks. However, each of these activities running can take up some of the allocated memory on the server and may have a negative impact on server performance. As an extreme example, a large world with numerous redstone machines can overload a server, and cause crashes or intolerable lag. Understanding how these overloads can happen is one of the best ways to start optimizing your server. As server hosts, we obviously want you to have the best experience possible. In this guide, we’ll show you how to resolve the ‘Server Can’t Keep Up’ error in Minecraft.
TIMESTAMPS
0:00 Start 1:13 What It Means 1:49 What May Cause It 3:26 Conclusion
Content
0.633 -> What's going on gamers?
1.968 -> If you are starting to see lag
or server crashes
5.004 -> in your Minecraft server, today
we are going to go
8.007 -> over what that means
and how to fix it.
19.786 -> Before we get started,
21.254 -> don't forget to like, subscribe,
and click that notification bell
24.89 -> to stay up to date
on all future videos.
28.36 -> Whether you on your own server
or you play on somebody
31.73 -> else's, server owners
33.299 -> want you to have tons of fun
on your Minecraft server.
36.369 -> And to do that,
37.604 -> a lot of them add mods
or plugins to their server.
40.84 -> Hosting a Minecraft server
requires allocated
43.409 -> memory, which is used
for all in-game activities.
46.546 -> Sadly, having too
many activities can actually
49.214 -> decrease the service performance
for all of its players.
52.451 -> Having too many mods
installed will start
54.453 -> to overload the server,
causing crashes and lagging.
58.992 -> All server owners want a smooth,
enjoyable experience,
62.428 -> so learning what causes a server
64.096 -> to overload will help prevent
and resolve any tick lag.
68.133 -> Let's
go through some of the causes
69.802 -> so that you can take control
71.203 -> to protect your server
from crashes.
76.709 -> All Minecraft servers,
whether modded or vanilla,
79.579 -> use "ticks per second" or TPS
82.614 -> for operations like movement,
breaking and placing blocks,
86.653 -> generating
chunks and everything else.
89.722 -> The "can't keep up"
console message indicates tick
92.492 -> lag, which is caused
by in-game activities.
95.494 -> If you see that message,
96.896 -> the server will most likely
not meet the perfect TPS value.
100.7 -> The lower value,
102.101 -> the more lag you experience
and the higher the value, the le
106.105 -> If you get this message,
107.407 -> this is what it might
look like in the console.
113.246 -> The ticks are not determined
by the server's allocated memory
116.582 -> or the size of the world, but
rather the activities in-game.
120.453 -> Some of these activities
are noticeable,
122.321 -> but other times
they can be difficult to detect.
125.591 -> There are many ways a server
can become laggy and overloaded,
128.961 -> so it's ideal to understand
130.563 -> what might be causing them
before trying to fix them.
135.334 -> Sometimes many Minecraft players
seek to create many mod farms
139.071 -> and other types of grinders.
140.973 -> However, making too many farms
can actually result in server
144.109 -> lag, especially in the same
region or chunk.
147.246 -> Other entities might be item
frames,
149.415 -> armor stands, and mine carts.
152.084 -> In other words,
having too many mobs
154.387 -> and entities in the server
may cause the world to overload.
158.791 -> Experienced players in Minecraft
160.526 -> might use an automatic machine,
162.662 -> but having too many of them
in the world,
164.63 -> especially in the same region
or chunk,
166.698 -> will impact the server's
performance.
169.134 -> Removing or limiting
their use would be optimal
171.704 -> for performance.
173.272 -> Remember, the tick
174.473 -> rate on the server controls
the world operations,
176.942 -> and having too many activities
at once
179.245 -> might be causing
a reduction in the TPS.
184.35 -> If you've
looked and you have minimal mob
186.452 -> farms, entities and machines,
but you're still experiencing
189.789 -> lag, then the server settings
are most likely the cause.
193.259 -> There are a ton of options
194.56 -> for bukkit
based and modded servers,
196.629 -> so it can be difficult to know
which ones help
198.731 -> with performance.
200.132 -> Typically, the settings
relating to entities,
202.301 -> chunks, and redstone
are the ones to check first.
208.641 -> Now that you know how
servers overload
210.843 -> and what that means, managing
212.612 -> your server
will be easier to understand.
215.248 -> Of course you want to make sure
that players have a safe
218.251 -> and reliable connection
to the server
220.152 -> without interruption
caused by tick lag.
222.921 -> Limiting farms, machines,
and other entities combined
226.392 -> with tweaking
227.66 -> the settings will improve
your server's performance.
230.229 -> That's all for this one gamers.
231.864 -> As always,
I hope you have lots of fun.
235.735 -> Thanks for watching.
236.936 -> If you want to see more
great content like this,
239.538 -> then subscribe or click
these videos until next time,