10th Edition Could Fix Codexes

10th Edition Could Fix Codexes


10th Edition Could Fix Codexes

In this video Jay goes though why he thinks 10th edition could fix the Codex system for Warhammer 40k! We have new videos every Monday, Wednesday and Friday!

We have a Patreon! Support us here and get more content!:
https://www.patreon.com/eonsofbattle

We make lots of 3D Models and Terrain for your table:
https://comicsgamesandthings.com/shop
https://www.myminifactory.com/users/e

https://eonsofbattle.co/
Help Support the Show in Style! T-Shirts and Sweatshirts Available!
Buy two or more items and get free shipping!

We also do the occastional live stream!
https://www.twitch.tv/eonsofbattle

Discord Server:
https://discord.gg/ymhENeyFTP

Check Out Our Live Streams!:
   • All Live Streams  

EonsOfBattle Instagram:
https://www.instagram.com/eonsofbattle/

EonsOfBattle Facebook Page:
https://www.facebook.com/eobfans

EonsOfBattle Reddit:
http://www.reddit.com/r/eonsofbattle

Twitter:
https://twitter.com/EonsOfBattle

Intro Animation By: Liqerise
https://www.instagram.com/liqerise/

#warhammer40k #miniatures #gamesworkshop


Content

0.12 -> foreign
3.12 -> here welcome to eons of battle and I am  actually somewhat lukewarm excited for codexes  
16.02 -> not specifically the codexes but what they're  going to bring to Warhammer 40 000 because I  
21.36 -> have really been enjoying a 10th edition and what  I really love about 10th edition is the keywords  
27.42 -> and detachments not incredibly used right now with  the index rules but I think that they're really  
33.96 -> telling of things to come now Warhammer 40 000 has  always kind of been a mess but why has it always  
40.56 -> been so much fun and exciting and awesome is  because Games Workshop is always coming out with  
45.72 -> new models that without any real thought processes  of what each Army actually needs they only focus  
52.92 -> on fun in sixth edition it was all about bringing  out these new big vehicles in the form of  
59.04 -> monstrous creatures they would always have them  be monsters creatures because the vehicle rules  
62.52 -> sucked in seventh edition it was all about Army  detachments that gave you access to free units in  
68.64 -> exchange for taking certain groupings of things  which was very fun and flavorful and absolutely  
74.28 -> broke the game badly but that's that's what  makes Warhammer so awesome is that it's really  
82.62 -> focused on fun and Warhammer 40 000 has become  so big and so unwieldy that I now see an actual  
90.84 -> usable framework that everything has been laid  on top of and that is detachments and keywords  
96.48 -> now attachments are excellent because they give  army-wide special rules to your faction as long as  
101.28 -> everything is everything is put together properly  in the list building stage specifically with the  
106.14 -> Space Marines All Space Marines have access to  just Space Marine oath of moments where they're  
110.58 -> really good at focusing down one thing a turn  perfect for Space Marines very tactical very  
115.2 -> fluffy but then you have your choice of Detachment  right now there's the Gladius Detachment which is  
120.48 -> just the generic Space Marine one where you can  cycle through these different Buffs throughout  
124.98 -> the game pretty pretty decent but what has me  really excited is the black Templar detachments  
131.04 -> the righteous Crusade Detachment which gives you  an option of Buffs in which you can pick exactly  
137.22 -> Lee in what way you want to punch really hard in  melee combat it's I would love to see that across  
143.82 -> all armies right now the black Templars are really  the only ones to get that sort of treatment which  
148.32 -> also the big props to the black Templar for being  the coolest Space Marines ever like literally the  
155.88 -> Space Marines aren't even a first founding chapter  like they never participated in the Horus heresy  
161.04 -> like for years and years and years black Templar  were just over there with like the flesh Terrors  
166.44 -> and the Crimson fists as those Space Marine  chapters that you've never heard of but they  
169.92 -> were so badass that now we are the poster boys of  Space Marines and I absolutely love it but I think  
176.22 -> that this Detachment ability can actually let  you have those smaller factions inside of super  
181.74 -> factions Space Marines are obviously the Pinnacle  of the super faction where you have Space Marines  
187.5 -> at the top of the tier and then as you work your  way down you've got like blood angels white scars  
192.24 -> Crimson fists and all of those can have their own  abilities without necessarily really getting new  
198.12 -> data sheets and if Games Workshop does want to  actually make new models instead of the entire  
202.8 -> range getting horribly bloated with all of these  new things and the new things do tend to be better  
209.1 -> and even when they're not better they're just  different and different does tend to throw a  
214.08 -> monkey wrench into the whole system but the black  Templars specifically have access to essentially  
218.22 -> two things that the Space Marines don't get access  to they have the Crusader Squad and the sword  
222.06 -> Brethren and really regular Space Marines do have  access to these things in the form of just assault  
227.7 -> intercessors and blade guard veterans but the  black Templar just have slightly cooler slightly  
233.16 -> different versions of these things I think it'd  be very easy now for Games Workshop to actually  
237.48 -> bring out more chapter specific things and just  not have them either be their own tiny little  
243.3 -> baby sub faction that nobody plays because they're  barely fleshed out because Games Workshop can only  
247.5 -> release like one or two new model kits for that  Army for the year while letting while letting  
252.9 -> the whole range breathe a little bit because the  black Templar are you know they have their own  
257.1 -> attachment with their own attachment abilities  that actually does make everything else in the  
261.3 -> Space streaming codex a little more black Templar  Z everything across the board fights just a little  
266.46 -> bit better in close combat everything across the  board is just a little bit better at fighting the  
270.72 -> evil vile which is that the 41st Millennia and so  even though the Space Marines and the blacktemps  
276.12 -> are almost the exact same thing the black Templar  they got their spice they got their Spice in the  
280.74 -> Detachment and the keywords I would love to see  something similar for all of the Space Marines  
284.94 -> and basically everything in Warhammer 40 000 maybe  the white scars could have some special outriders  
290.76 -> maybe with some like power Lance type weapons that  get sustained hits on the charge iron hands could  
297.24 -> get a Terminator Sergeant for their intercessor  squads that can tank tons and tons of wounds and  
302.04 -> make the overall Squad much more survivable  and Incredibly fluffy because they used to be  
305.88 -> able to do that back in the good old days and  there's just it just seems like that's kind of  
310.86 -> the direction that things are headed in because  looking at the B snaggers that came out in 9th  
315.12 -> Edition for the Orcs if the had come out in sixth  or seventh or probably even 8th Edition they would  
320.82 -> have been their own Army just their own Army that  has like four units in it they can sort of take  
326.52 -> and pick and choose from some of the orc lists but  really they're just their own baby little faction  
331.8 -> that doesn't exist but they do exist they're  just regular Orcs and everybody can access  
336.54 -> them everybody can play with them everybody can  have fun with them but I could totally see down  
340.56 -> the line there being like a great green Beast  Detachment that not only benefits the Beast  
346.44 -> naggers and for people who want to spam tons and  tons of bee snaggers or have a bee snag a style  
350.7 -> list it also will take all of the units in the orc  codex and make them a little bit more bee snag at  
356.76 -> e without having to change any actual data cards  for the Army you can just make them play like they  
363.48 -> feel like they should play the Black Templar play  like they feel like they should play and it is  
367.86 -> awesome and I want this feeling to be splashed out  into all of the different factions of Warhammer 40  
373.14 -> 000 things like farsight Enclave for the Tau a  little bit more of a close combat Focus thing  
378.54 -> I guess that would be more view or la which is  the Super Hyper aggressive Tau weird things like  
384.24 -> the Eldar exudites the little Dino riding Eldar  they could have their own Detachment and maybe  
388.5 -> one or two new units that make them just feel  like the old school weird Elder exudites should  
394.56 -> feel like and I think that the detachments  and the keywords are going to be the thing  
397.74 -> that lets lets it actually work like if anybody  remembers back in the day when tempestus Scions  
404.1 -> came out they were their own Army but they really  weren't it's literally three kits and one of those  
409.8 -> kits is a dual kit and so you can spam the tarox  prime and the pesus ion and the pesticion leader  
416.58 -> hero team and that was literally literally it you  could bring a valkyrie for Fun's Funyun rings but  
422.04 -> other than that it was just kind of nothing the  same thing happened with the harlequins where  
426.66 -> you know they had a smattering of units and they  could perform well in game but they became really  
432.84 -> predictable because literally there is nothing  to take but a harlequin detachments what let  
437.7 -> you take tons of harlequins make your harlequins  because you are a dedicated Harlequin Detachment  
442.02 -> player play a little bit better and you still  have access to pick and choose from the actual  
446.46 -> Eldar Codex and those things that you pick are  going to be a little bit more on the Harlequin  
450.3 -> side of things it just seems like an actually  good system in place so that games our shop can  
456.24 -> do what they do which is make really cool models  and have the game not become an absolute mess it's  
462.18 -> always going to be a little rough around the  edges because there's literally thousands of  
466.14 -> data cards but still the sliders available in a  Detachment is just like special rules that apply  
472.2 -> to particular models with keywords as opposed  to actually going in and saying okay we got it  
476.94 -> wrong the toughness of this unit should really  be a three they should have a leadership of five  
480.72 -> instead of six and they really should have a two  up to hit on their gun like all you don't have  
486.6 -> to change any of those things because now you have  the Detachment abilities and the keyword abilities  
490.92 -> so keyword bee snaga maybe they ignore the actual  [ __ ] like the core mechanic of the orc Army but  
496.98 -> they have their own version of a [ __ ] or they're  just unbelievably good at killing beasts because  
502.2 -> they're the bee snackers that's literally what  they do is they're the Monster Hunters of the  
505.92 -> Orcs it would be so great and the reason that  this has me really excited for the codexes I'm  
512.04 -> not necessarily excited for the codexes because  the codexes have always been a little on the  
516.6 -> problematic side of things forever it was really  fun when I was getting into Warhammer 40K and  
521.82 -> buying like the fifth edition codexes because  it was my first experience with them they were  
525.9 -> beautiful they had tons of great artwork they had  the painting and modeling section towards the back  
530.52 -> of the book it was great and then I bought the  sixth edition codexes and the seventh edition  
535.14 -> codexes and they kept being the exact same thing  even the 8th Edition codexes when Games Workshop  
540.42 -> had its big another big shift in the actual core  mechanics of the game it was still pretty much  
545.94 -> the exact same formula with the exact same lore  copy and pasted from the seventh book into the 8th  
551.76 -> edition book and it just it left a bad taste in my  mouth and we've also all experienced how perfect  
558.72 -> just digital rules for this game are nobody gets  super upset when an index goes from index 1.0 to  
566.4 -> 1.1 you get it they made some changes the new  changes are highlighted in red you know go easy  
572.76 -> to to do it's really frustrating when your actual  book gets dlc'd and then you have to Sharpie in  
579.12 -> the margins this is actually how this rule works I  kind I still find it a little bit fun to highlight  
586.14 -> and Sharpie and write things in the margins but  that should be my own prerogative not you have  
591.48 -> to fix the Codex before you start to play with the  rules that are written in this codex it's just not  
596.46 -> the best way to do things and Games Workshop is  kind of stuck in a corner they know where their  
601.74 -> bread is buttered they know that the codexes are  just a way for them to print money like literally  
606.06 -> print money because it's a print medium and so  it's much better for them to be able to go New  
610.8 -> necron Codex with the new necron units coming  out this winter and which is it just kind of  
616.38 -> works better for them than just dumping all of the  rules available at once and then later on saying  
622.2 -> right now we're focusing on the tyranids it's a  little bit awkward but like we've all experienced  
627.06 -> how great free rules are and the the app not the  worst thing ever probably shouldn't be paywall  
633.84 -> because it has one giant flaw and that is that  you have to actually have to input every single  
638.22 -> War gear every single time it doesn't matter if  all of your cultists have fists you have to tell  
643.2 -> the app that you have 29 Fists in the squad even  though it gives you an error report that you don't  
649.74 -> have the appropriate number of fists so it knows  you're wrong but it can't just fix it for you you  
654.36 -> actually have to go and fix it yourself it's wild  and they're putting it behind a payroll which you  
658.98 -> can have paywall rules or you can have codexes  I feel like it's a pretty big ask to have both
666.6 -> I am kind of excited to see what happens when  these codexes start to come out the tyranids and  
671.16 -> the Space Marines are going to come out this fall  and they're gonna have to be different because  
675.06 -> Warhammer 40 000 is different now my idea for  for codexes has always been the codexes should  
681.78 -> be giant homes of lore and pretty pictures and  I think that people would still want to purchase  
687.72 -> these things just to have their army in their  hands and just read forever about how badass their  
693.48 -> specific guys are and maybe have the rules in  there as well but it's not a necessity you still  
698.64 -> have the app you still have the online indexes  you have PDFs you have everything that you need  
703.14 -> but you can buy these really cool books instead of  you probably sort of should get the book the rules  
710.82 -> are available for free online you really should  probably get the book because it has the updated  
714.66 -> rules and another pretty problem with the Codex is  some Army is going to have to wait for the better  
718.8 -> part of a year if not years to get their really  cool treatments I'm kind of excited to see if  
725.04 -> Elder exodies are gonna make their way into the  game who knows when that might happen because we  
729.6 -> have to wait for the physical codex release before  we get access to those rules how much fun would it  
735 -> be if on a random Tuesday Games Workshop was like  here's the Rhino Rampage Detachment for the Space  
740.52 -> Marines that sounds like fun maybe I'll try that  out this weekend that sounds like it'll be a ball  
746.4 -> that would be so much fun but just getting the  Space Marine codex my hands and saying oh here's  
751.08 -> eight detachments I guess I'll just read them  and pick the best one it's usually what happens  
756.24 -> when everything is delivered in one giant Chunk  in terms of the gameplay but I almost I almost  
761.88 -> wish that games our shop could flip it where  the game is almost triple fed and the models  
768.12 -> are just delivered in one giant chunk I don't  think that's kind of what's gonna happen but I  
772.92 -> am very excited to see what these new codexes  look like I really hope they'll be different  
776.7 -> even if they're not incredibly different they're  gonna have some new things these detachments and  
781.5 -> keywords are definitely going to be a big deal and  no matter what direction games exercise go with  
785.88 -> these detachments you're gonna need some really  good terrain and why not get the absolute best  
790.08 -> terrain which is available on our patreon over  there we have a new STL terrain set every single  
794.88 -> month and this month we have the corpse starch  Factory an entire board full of machinery and  
800.7 -> servitors and lots and lots of blood we also make  extra episodes of EOB host live Discord Hangouts  
806.52 -> and we have a tier where you can get your name  on one of my Space Marines and you can join the  
809.76 -> immortal Crusade we also stream twice a week on  Twitch every Tuesday and Thursday from 5 30 to 8  
814.86 -> PM Central Time come hang out and talk Warhammer  maybe talk about these attachments and some  
818.94 -> ideas for the future I'm very excited to see what  they're gonna do moving forward I think that they  
823.86 -> finally have some bones that can actually support  the game they've created as opposed to just coming  
830.4 -> out with things in a fairly random format I think  the detachments are actually going to let the game  
835.44 -> breathe a little bit and it's I kind of felt like  Games Workshop was kind of at the end Warhammer  
840.96 -> is done there's already too many models for every  single Army but now with detachments I actually  
845.76 -> think games are chappa has infinite range  to expand for the future thanks for watching

Source: https://www.youtube.com/watch?v=HWW11JPa-4k