TRIPLE Your XP with these SIMPLE Tricks! - Minecraft 1.20

TRIPLE Your XP with these SIMPLE Tricks! - Minecraft 1.20


TRIPLE Your XP with these SIMPLE Tricks! - Minecraft 1.20

If you don’t do these 3 things, your XP farm will be 3 TIMES SLOWER! This works for both Bedrock and Java edition, and will get you WAYY MORE XP in Minecraft 1.19. ❤️
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⛏️ Materials 🪵

Stairs - 8
Vines - 8
Signs - 4
Trapdoors per floor - 102
Trapdoors to prevent spider spawns - 48
Solid blocks - 11 Stacks
Torches
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⌛ Timestamps ⌚

Materials 00:00
The Build 01:00
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🎥 My Gear ⚒️

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Editing software: https://www.blackmagicdesign.com/prod
Resource pack: https://vanillatweaks.net/
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🎵 Music 🎶

Sweden Lofi Remix by Sk4le:    • sk4le - Sweden (Minecraft Lofi Hip Ho…  

Creative Commons — Attribution 4.0 International — CC BY 4.0
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IN THIS VIDEO, we build a mob xp farm in Minecraft 1.19, the 1.19 Wild Update in Minecraft! This farm is one of the best ways to get xp in Minecraft, whether you are a beginner or late-game player. This video will show you how to build one of these farms in your survival world in single player ONLY. This farm works in Minecraft Java. This farm also works in versions: 1.19, 1.18, 1.17, 1.16, 1.15, 1.14 and possibly any below. This is the easiest 1.19 mob xp farm in 1.19 and this is the EASIEST way to get XP EARLY GAME in Minecraft 1.19!
I’ll show you how to build a Minecraft 1.19 mob farm or minecraft 1.19 xp farm.
This Minecraft mob farm 1.19 also doubles up as a minecraft 1.19 mob xp farm, so it is one of the best ways to get xp in Minecraft 1.19!
#minecraft #farming #xpfarmminecraft


Content

5.12 -> All right guys, welcome back to another tutorial.  Today, I'll be showing you how you can upgrade  
8.64 -> your existing mob farm so that it produces a whole  lot more mobs. I'll show you how to add layers,  
13.52 -> completely erase spider spawns, and also make sure  that all mobs arrive down at the bottom without  
18.48 -> dying this will help you get the maximum amount of  xp. So with that being said, I'm going to switch  
22.16 -> over to creative and show you the upgrades I  did to this farm. So over here we can see the  
26.4 -> original farm design and this is the upgraded  one. As you can see it's got one more layer,  
30.4 -> which allows us to produce loads more mobs, and  also a few other modifications which I'll show. So  
34.56 -> the materials you need to make these modifications  are in this chest. These materials over here are  
38.4 -> in exact quantities. You also require some torches  and approximately 11 stacks of solid blocks of  
43.12 -> your choice. You can use any block as long as it  is a solid block. I'm using spruce planks because  
48 -> I said wood is easy to get in the early game.  That doesn't necessarily mean you have to build  
51.28 -> it out of spruce planks. You can build it out of  cobblestone or whatever. The material list will be  
54.56 -> in the description, so check that out. So instead  of breaking open the chest, I'm going to carefully  
58.48 -> grab all these materials, and we can begin our  modifications. So first we need to add a little  
62.56 -> barrier right here so any mobs that fall will  fall onto this little buffer area right here. Now  
66.88 -> also add a little shelter because phantoms could  perhaps have got you while you're standing here.  
71.12 -> Now to sort out the issue that mobs were dying  from impact, we have to go up into this area of  
76.4 -> the farm. I'm just going to break in through the  top. The simplest way to solve this issue is to  
79.84 -> place vines like so. However, as you can see that  skeleton was just standing there on that block,  
85.92 -> so another modification you could have done is  just swap out these blocks for stairs. Now this  
89.84 -> will make it easier for the mobs to just fall  straight through. Now what this means is we have  
94.16 -> to block up this area because that allows light to  come in. So now I'm on the outside and we can just  
97.92 -> block them off with solid blocks. Also another  issue is that the vines are growing downwards  
102.24 -> which means the mobs can just possibly hang down  here and when they do drop they'll be on slightly  
106.16 -> more health because they would have dropped  slightly fewer blocks. To resolve that we can  
109.2 -> just break these vines and place some signs and  what that will do is prevent the vines from just  
113.44 -> growing down. So now this area should look like  this. As you could probably see that spider was  
116.88 -> being a bit of a menace. He's just always getting  in the way and other spiders like this wander over  
120.8 -> to the corners and will reduce the rates of your  farm and I got tons of comments telling me this  
124.64 -> in my previous video. As you can see I only used  four trapdoors in each platform. The way you can  
128.88 -> completely remove spider spawns is using slightly  more trapdoors and placing them as shown. First  
133.76 -> break all the trapdoors and from the corner  count out one block diagonally and place the  
137.92 -> trapdoor like so. Then count two blocks to the  side and one block down then place the trapdoor.  
142.64 -> Continue that until you reach the edge of  the platform. Then once you reach the edge,  
146.08 -> count two blocks down and one block to the side  and do the same like so. So you have this sort  
150.08 -> of checkerboard pattern, but these two by two  areas will allow other mobs to spawn. So you  
154.32 -> can continue that and I will put a diagram  in the video just to make it a little bit  
157.76 -> clearer. And in total, you should have 12 trap  doors like so. Repeat this on all platforms.
168.4 -> And finally you can kill away these nasty spiders.  So all together this modification requires 48 trap  
173.92 -> doors, because you got 12 on each platform.  Occasionally, mobs will get stuck like so,  
177.52 -> but when other mobs spawn, they will naturally  just push the other mobs and just fall in like so,  
181.2 -> so that's nothing to worry about. Next, we got the  issue of light coming through on Bedrock edition.  
186.08 -> When it's daytime, and I need to remove my night  vision for this, you can see that some light  
190.24 -> seeps through into the farm. On Java edition you  can see that the client light level is completely  
194.96 -> 0 so mobs can spawn on java. But if you're on  bedrock edition the client light will be changed  
199.76 -> and that is caused by these slabs. Also if you're  planning on adding other layers you'll need to  
204.08 -> completely remove these slabs as well. I'm just  going to do it using a command and we're going  
207.36 -> to fill them in with spruce planks or any other  solid blocks. So as you can see, all of this is  
211.2 -> now filled in with spruce planks. That means on  Bedrock, your mobs can officially spawn in these  
215.44 -> corners right here. Also what we're gonna do  is line these edges with solid blocks like so.
222.88 -> If you want to add another layer to your  farm, dig out the four blocks where your  
225.92 -> drop shoot is. Make the walls two  blocks high using solid blocks.
234.88 -> Once you got your walls in, dig out the  area directly above these water trenches.
242.24 -> And replicate the trapdoor placement that you did  
244.48 -> on the bottom floor on the top floor as  well, including these side trapdoors.
251.68 -> Then finally once you got your trapdoors in,  you can add a roof to it, which I'm going to  
255.12 -> do by using some commands. There we go we've got  a roof in and our mob farm is now double-tiered.  
260.72 -> Basically the farm works the same way: the mob  spawn, they think these blocks are solid blocks,  
264.24 -> and they'll just fall through into the water.  And then last but not least, we need to add  
267.36 -> torches to the top of the farm, to make sure that  mobs can't spawn up here. Make sure to add some  
271.04 -> torches up over here because this area is solid  blocks as well. And I almost forgot, all the mobs  
275.44 -> are now falling onto this block here so make  sure you remove these buffer blocks. First I'm  
280.56 -> gonna kill all these mobs and I'm gonna show just  how much xp you get. Now all the xp has finished,  
285.28 -> and now I'm just gonna set my xp level to 8.  So now my xp is completely 8 as you can see.
295.36 -> So there we go i was afk for around a  minute and let's see how much xp we get.
301.92 -> So I went from 8 levels to 16 levels. Now  this doesn't necessarily mean that in one  
306 -> minute you'll go from 30 levels to 60 levels,  because you'll require more experience to level  
310.08 -> up the more levels you have. Also, as you can  see none of them, when they fall are dying,  
313.44 -> which is absolutely great. This is mainly due  to the vines that we placed. This farm is much  
317.12 -> more efficient than any spawner farm that you  can build. It's a bit more early-game as well,  
321.2 -> because you don't need a spawner you can just  build this in the sky. The most materials that  
325.2 -> you'll ever need is some iron for the hoppers  and the rest of it is basically made out of wood.
334.08 -> If you're seeing this subtitle, goooood byeee! :D (unless you sub :)

Source: https://www.youtube.com/watch?v=axEZPwkorPY